Tetris as Research Paradigm: An Approach to Studying Complex Cognitive Skills
نویسندگان
چکیده
Cognitive Consequences of Playing Tetris: A Research Review – Richard E. Mayer and Deanne Adams Mayer and Adams will review research on the cognitive consequences of playing Tetris (Mayer, in press). One of the major methodologies in game research is the cognitive consequences approach (Mayer, 2011) which compares changes in the cognitive skills of a group that plays an off-the-shelf computer game for an extended period of time (game group) versus a group that does not play the game (comparison group). On the positive side, playing Tetris has been shown to have a substantial effect on 2D mental rotation of Tetris-like shapes (d = 0.82 based on 6 comparisons) and a moderate
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